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In this tutorial, you will learn how to create those “clay” and wire frames you have probably already seen quite a lot in WIP forums. Apart from looking cool, they allow you and others to see curves and corners more clearly by the use of light and shadows. Some of the features in this tutorial may not be available in older versions but work for recent 3D Studio MAX versions.
In this tutorial you will learn how to rig a mechanical leg with, without bones, how to create a working hydraulic piston including a hose. Key terms include bones, IK, Pivots, Links, the Look At constraint.
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