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Caustics are really great light effects that you can observe in liquids, glass objects and gems. We are able to simulate this effect with 3D Studio Max perfectly.
This tutorial explains the overall modeling, lighting and rendering process using in 3ds max.
Not exactly a step by step tutorial about polygon car modeling, its more of an overview of the process and tips.
The snatch of this car was and binding by chains, but Z4 can breaking this chain, so Z4 unleashed.
How different textures can change the mood of the scene and contribute towards a different quality altogether.
Explained the steps used in this wonderful 3d artwork.
This tutorial will describe how modelled my character from a sketch. The method I used here is edge loop modeling.
In this tutorial you will learn to create a fly-through of a realistic cloud tunnel that renders relatively fast, using 3D Studio Max with no plugins or 3rd party renderers.
This bitty vehicle used as a taxi in many countries because it is active and inexpensive and modeled this in 3ds max.
This tutorial deals with Particle Flow in 3D Studio MAX in conneciton with a little MAX Scripting to create a outstanding image.
Choosing a right colour scheme for any artwork depends on a lot of things like mood, story and here you will get it
After receiving lots of mails Piotr Fox Wysocki decided to write a making of The Last Elf in an interviewing way
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