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Maya 3D

Subdivision Modeling of a Human

Source: highend3d.com | Software: Maya 3D

Subdivision modeling is a procedure for creating smooth mod- els while keeping the total polygon count at a low level. This tutorial will teach you how to model human body using this technique.
Maya 3D

Modeling a POLYGON Head

Source: highend3d.com | Software: Maya 3D

Although polygons have some disadvantages, they also have some compelling advantages. One of the main ones is that extra polys can be inserted into areas that require more detail.
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