
This tutorial will teach you how to create an animation of a missile that flies targeting an object and then explodes when hitting that target. Our animation will be created using the Particle Flow Source (PF Source).
A Rube Goldberg machine is an exceedingly complex apparatus that performs a very simple task in a very indirect and convoluted way. They are usually made of household items and take longer to make than do the actual task they were designed for. Good fun though. Here, our machine is going to perform a very simple task. Follow the step by step instructions for more details.
I’m sure you have all seen the lottery machine in action. They are usually glass spheres with metal arms inside that rotate around, mixing the balls up. Then a little hole opens up at the bottom where one of the balls with a lucky number falls down. This is what we are going to create in this new tutorial. Follow the step by step instructions for more details.
Easy tutorial which is going to teach you a couple more things about Reactor. Here’s the scenario. Two cars are going to come speeding down a track, bumping into each other and off against the walls, jump over a ramp and then fall into a swimming pool. Follow the step by step instructions for more details.
How to create a realistic looking cigarette smoke that gradually fades out.
This tutorial will teach you how to create an animation of of a planet shockwave explosion in outer space.
This tutorial will teach you how to create a realistic looking flag ripples effect against wind using the Flex modifier. The Flex modifier could be used for simulating soft body dynamics to create, for example, realistic looking skin and cloth.
This tutorial will teach you how to simulate car motion using the Wheel Reactor.
This tutorial will teach you how to simulate the movement of cloth using the cloth Reactor and the wind Reactor. We are going to implement the usage of these two Reactors by simulating a wind blowing at cloth curtain.
Learn how to make the effect of frozen time in 3D Studio Max.
Creating animated language flags with 3D Studio Max for your Flash site
Bullet Time Matrix Effect Tutorial - How to create Matrix style Bullet Time Animation
In this tutorial you will learn how to rig a mechanical leg with, without bones, how to create a working hydraulic piston including a hose. Key terms include bones, IK, Pivots, Links, the Look At constraint.
In this tutorial, I will attempt to show you how to apply rigid body dynamics to the motion of a pair of dice, such as on a craps table in a casino.
Whenever one thinks of 3D effects, explosions often come to mind. With this tutorial you will learn how to create one of the simplist explosion effects there is, that of a 3D box.